Initilizes the camera using a 'Direct3D.Device' reference.
The reference to the Direct3D.Device is nessary because if, for example, you set the FieldOfView property and the AutoUpdateProjection property is True a call to the UpdateProjection method is made automatically.
The UpdateProjection method uses the reference to the device to update it's Projection transform.
Exception Type | Condition |
---|---|
ArgumentNullException | Will throw a ArgumentNullException Exception if the Device parameter is nothing. |
Camera Class | CBX.Libs.DX9ToolsR4 Namespace | Camera Constructor Overload List