DX9ToolsR4 - Created by: X

CBX.Libs.DX9ToolsR4 Namespace

Missing <summary> Documentation for CBX.Libs.DX9ToolsR4

Classes

ClassDescription
Camera The Camera class provides an easy way to manipulate the View and Projection matricies of a 'Direct3D.Device' object.
Conversion The Conversion module contains a number of ready made conversion functions to assist the developer.
D3DGraphicFont The D3DGraphicFont class is used to store and render 2D graphic based fonts.
D3DGraphicFontAnimated The D3DGraphicFontAnimated class is used to store and render 2D graphic based fonts with animated characters.
DirectDrawLayer DirectDrawLayer provides a means of layering direct draw surfaces.
DX9DDGraphicsFull The DX9DDGraphics is a wrapper for the directdraw9 device. This class is indended for full screen use.
DX9DDGraphicsWin The DX9DDGraphics is a wrapper for the directdraw9 device. This class is indended for windowed use.
DX9Graphics The DX9Graphics class is used to handle Direct3D related functions.
GeneralHelpers The gneral helpers module contains a number of helper methods to assist the developer.
GeoHelpers Contains a methods to assist in geometry related functionality.
KBEvents Provides a easy way to handle the keyboard state data. And provides KeyDown and KeyUp events.
LightHelpers Contains a methods to assist in lighting related functionality.
MaterialTextureCombo The MaterialTextureCombo contains a direct3d material reference as well as the texture indexes for each texture stage.
MathHelpers Contains a methods to assist with math related functionality.
MatrixStackItem Provides a wrapper for a matrix that specifies how this matrix is built.
MeshEx Provides advanced mesh functionality beyond the basic Direct3D.Mesh type.

Delegates

DelegateDescription
KBEvents.KeyDownEventHandlerMissing <summary> documentation for T:CBX.Libs.DX9ToolsR4.KBEvents.KeyDownEventHandler
KBEvents.KeyUpEventHandlerMissing <summary> documentation for T:CBX.Libs.DX9ToolsR4.KBEvents.KeyUpEventHandler

Enumerations

EnumerationDescription
Direction Provides a enumerator for specifying a direction in 3 dimentions.
Displacement Specifies an axis for displacement. This emumerator is used by the Displacement method.
MatrixFunction Provides enumeration to determine how to build a matrix.
Orientation The orientation enum is used by the Camera class.
SetVector Used by cirtian camera methods to determin what parts of a vector to get/set.
TextureStage TextureStage allows for a name based indexing of the d3d texture stage pipe lines.