DX9ToolsR4 - Created by: X

SpriteBlt.Draw Method

The Draw method is used to draw draw the sprite on the screen.

Overload List

The Draw method is used to draw draw the sprite on the screen.

public void Draw(SimpleTextureCollection,int,Rectangle,Vector2);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(SimpleTextureCollection,int,Rectangle,Vector2,Vector2);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(SimpleTextureCollection,int,Rectangle,Vector2,Vector2,Vector2,float);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(SimpleTextureCollection,int,Rectangle,Vector2,Vector2,Vector2,float,Color);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(SimpleTextureCollection,int,Rectangle,Vector2,Vector2,Vector2,float,int);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(SimpleTextureCollection,int,Rectangle,Vector2,Vector2,Color);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(SimpleTextureCollection,int,Rectangle,Vector2,Vector2,int);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(SimpleTextureCollection,int,Rectangle,Vector2,Vector2,float);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(SimpleTextureCollection,int,Rectangle,Vector2,Vector2,float,Color);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(SimpleTextureCollection,int,Rectangle,Vector2,Vector2,float,int);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(SimpleTextureCollection,int,Rectangle,Vector2,Color);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(SimpleTextureCollection,int,Rectangle,Vector2,int);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(ISpriteTransform,SimpleTextureCollection,int,Rectangle);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(ISpriteTransform,Texture,Rectangle);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(ISpriteTransformTextured,SimpleTextureCollection);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(Texture,Rectangle,Vector2);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(Texture,Rectangle,Vector2,Vector2);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(Texture,Rectangle,Vector2,Vector2,Vector2,float);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(Texture,Rectangle,Vector2,Vector2,Vector2,float,Color);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(Texture,Rectangle,Vector2,Vector2,Vector2,float,int);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(Texture,Rectangle,Vector2,Vector2,Color);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(Texture,Rectangle,Vector2,Vector2,int);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(Texture,Rectangle,Vector2,Vector2,float);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(Texture,Rectangle,Vector2,Vector2,float,Color);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(Texture,Rectangle,Vector2,Vector2,float,int);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(Texture,Rectangle,Vector2,Color);

The Draw method is used to draw draw the sprite on the screen.

public void Draw(Texture,Rectangle,Vector2,int);

See Also

SpriteBlt Class | CBX.Libs.DX9ToolsR4.Sprites Namespace