The methods of the GeneralHelpers class are listed below. For a complete list of GeneralHelpers class members, see the GeneralHelpers Members topic.
![]() ![]() | Overloaded. Builds a matrix from a matrix stack. |
![]() ![]() | Loads the states of a Direct3D.TextureStates type from a file. |
![]() ![]() | Overloaded. Used to help determin what display modes are availible. |
![]() ![]() | Sets all of the texture indexs for all the texture stages to -1. |
![]() ![]() | Renders a mesh using a brute force method. No optomization. |
![]() ![]() | Overloaded. Restricts a Vector2 type within a specified region. |
![]() ![]() | Saves the states of a Direct3D.TextureStates type to a file. |
![]() ![]() | Saves the states of a Direct3D.TextureStates type to a file. |
![]() ![]() | This method enables or disables writing to the debug log ang is only availible if TRACE condition is enabled. |
![]() ![]() | Overloaded. Converts a X/Y value into a texture coordanant. |
![]() ![]() | Overloaded. Converts a rectangle into an array of 4 texture coordanants. |
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GeneralHelpers Class | CBX.Libs.DX9ToolsR4 Namespace