DX9ToolsR4 - Created by: X

SpriteTransformTextured Properties

The properties of the SpriteTransformTextured class are listed below. For a complete list of SpriteTransformTextured class members, see the SpriteTransformTextured Members topic.

Public Instance Properties

Color (inherited from SpriteTransform) Gets/Sets the color value of the sprite.
Rotation (inherited from SpriteTransform) Gets/Sets the sprites rotation value in radians.
RotationCenter (inherited from SpriteTransform) Gets/Sets the value of the RotationCenter property for the sprite.
Scaling (inherited from SpriteTransform) Gets/Sets the value of the Scaling property for the sprite.
SourceRectangle Gets/Sets the SourceRectangle to use for the sprite when rendering.
Texture Gets/Sets a reference to an actual Direct3D.Texture texture.
TextureIndex Gets/Sets the TextureIndex. The TextureIndex represents a index into a collection.
TransformMatrix (inherited from SpriteTransform) Gets/Sets the value of the TransformMatrix property for the sprite.
Translation (inherited from SpriteTransform) Gets/Sets the value of the Translation property for the sprite.
UseTextureIndex Gets/Sets a a boolean value to determin weather or not to use the TextureIndex property.
UseTransformMatrix (inherited from SpriteTransform) Gets/Sets weather or not to use the TransformMatrix to render the sprite.

See Also

SpriteTransformTextured Class | CBX.Libs.DX9ToolsR4.Sprites Namespace