The properties of the Camera class are listed below. For a complete list of Camera class members, see the Camera Members topic.
![]() | Gets / Sets the cameras aspect ratio. |
![]() | If set to True, Properties like FieldOfView will automatically call the UpdateProjecttion method. |
![]() | If set to True, Methods like SetPosition will automatically call the UpdateView method. |
![]() | Gets/Sets the Direct3D.Device that the camera will work with. |
![]() | Gets / Sets the value of the projection matrix's far viewing plane. |
![]() | Gets / Sets the cameras FOV or Field of view. |
![]() | Gets / Sets the cameras LookAt position. |
![]() | Gets / Sets the value of the projection matrix's near viewing plane. |
![]() | Gets / Sets the cameras Orientation. |
![]() | Gets / Sets the cameras Position. |
![]() | Returns a reference to a private projection matrix not the 'Direct3D.Device.Transforms.Projection' matrix. |
![]() | Returns a reference to a private view matrix. |
Camera Class | CBX.Libs.DX9ToolsR4 Namespace