If you are writing custom editors for unity and you need to have a way of editing the tools settings you can have those settings show up in the Unity Preferences Window "Edit -> Preferences...".

Just create a new editor script that has a public class and add the fallowing lines of code ...

// Add preferences section named "cbxTools" to the Preferences Window
    [PreferenceItem("cbxTools")]
    public static void PreferencesGUI()
    {
        // Preferences GUI
        cbxToolPreferencesConfig.Instance.DrawGUI();
    }


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