Website may be up and down over next few months. I'm currently doing a complete overhaul of everything. Going back to simple individual .htm pages, new overall site theme, sanitizing and cleaning up html of all pages and blog posts, attempting to implement a new tooling and publishing system etc etc.

Need to send simulated user input to the game window? Unity provides the EditorGUIUtility.QueueGameViewInputEvent method for doing just that. Using this method you could construct a utility that captures and plays back user input as your game is running which would be handy for debugging and unit testing purposes.


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Created by: X

Just another personal website in this crazy online world

Name of author Dean Lunz (aka Created by: X)
Computer programming nerd, and tech geek.
About Me -- Resume