ATI Render Monkey basics


This video walks you through creating a basic shader that can fade, and tint the color of the rendered object. It also demonstrates how to animate the texture coords from within render monkey.

A better alternative would be to modify the project slightly and have two render passes. The first render pass renders the back facing polys, and the second render pass renders the front facing polys.

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Name of author Dean Lunz (aka Created by: X)
Computer programming nerd, and tech geek.
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