Pluunty

Pluunty is a easy to use in game pointer system. It is intended to provide an abstracted yet standardized way of having a user movable pointer.

Working features

  1. Content.Load<> pointers in xml format
  2. Supports animated pointers

Features on the drawing table and issues to be fixed

  1. No support for 3D pointers
  2. Requires an additional reference to the zeeAni library for handling the animation.

Downloads

  • PluuntyR1.zip (138.85 kb)
    First release of the pluunty pointer library. Contains one example project, as well as content reader and processor projects.

Documentation


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This work by Dean Lunz is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.5 Canada License. Permissions beyond the scope of this license may be available at http://contact.createdbyx.com/.

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Name of author Dean Lunz (aka Created by: X)
Computer programming nerd, and tech geek.
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